counter easy hit
« Major studios turn up the gas on Blu-ray discs | Main | Sony invites Micrcosoft to join the Blu-ray camp »

Developer defends Lair's poor scores

lair_interview.jpgIt hasn't even gone on sale yet, but Lair developer, Factor 5, has already started giving reasons why the game’s review scores have been so poor.

In an interview with MTV's GameFile, director Julian Eggebrecht highlighted that there was a Lair ‘curse’, and that some of the game’s faults weren’t all down to their work.

During what seems like a long list of excuses, Eggebrecht explained that developing for the PS3 wasn’t exactly a piece of cake. We think this might be a fair comment to make though, since he’s not been alone in saying it, and many companies have issues with developing for new hardware.

"That is exactly the kick of creating a first-year game: exploring the not-yet-finished hardware and growing the technology while the hardware is coming together,” he said. "I think both Rogue Leader and Lair gave a good stab at poking into the depths of the systems for such early titles, and from that you have a second-generation growth opportunity that surpasses most developers that jump onto the bandwagon later."

He next moved on to blaming the reviewers themselves, stating their opinions are too conservative.

"The Sixaxis motion control itself feels a lot more organic and free-form than the rigid controls of other flight games and does much better for casual players, as we saw in focus tests. It does seem to alienate some reviewers who are at the top of the hardcore crowd and seem to have a passionate hate for all things motion."

Hmm, how to make friends and influence people, eh? We wonder what the backlash will be for these comments.

Source
CVG

Related Posts
Lair delay has nothing to do with bad reviews, honest
Lair developer bigs up Cell chip, Lair, criticises Gears of War engine
Lair developer unhappy with ESRB rating, wants more sex...

Came straight to this page? Visit www.pspsps.tv for all the latest news.

Posted by Keri on September 6, 2007 in Games, Software | Permalink