PSN is small but beautifully formed, claims Sony

The PS3 may be catching up with the competition, even overtaking it, but PSN still has a long way to go before it compares with the teeming pleasures of Microsoft's X-Box Live. You can't get demos for everything, there are no achievement points, the prices are a mite high, and the range of games is nowhere near as big.
In an interview with Stephen Totillo of MTV Multiplayer, Sony exec John Hight has addressed the last of these points in exactly the same way I explain my productivity to editors: it's not the quantity that matters, but the quality. “We’re very careful about the stuff we add to our catalog," he said. "Early on as a company we decided it’s not going to be about giant numbers ... It’s more about each one of these experiences is something special."
After rhetorically establishing Q*Bert as the antithesis of creativity, Hight cites flOw and Everyday Shooter as evidence of PSN's commitment to its self-appointed role as "talent incubator" as well as to the search for "the next Will Wright."
He even addresses the issue of price, dropping in the term "price elasticity". Yep, I'm as suspicious of those words as you are, but hope springs eternal.
Source
MTV Multiplayer [via Next Generation]
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